Moneybags.gif

moneybags

Genre: Stealth action puzzler

Completed in: 2018

Problem Statement: Stealth games are slow and failure is punishing. Can you make a stealth game with quick reset and a “one-more-try” feeling?

Solution: In Moneybags the goal is to steal all the money bags from a level and retreat to the escape helicopter before being caught by security. The player must analyze each level to understand how guards, spotlights, and cameras move before rushing to each bag.

The game was designed and developed in a solo project over one week using GameMaker Studio 2.